Additionally, whenever blocks that are destroying an explosion strikes a block , we have to phone the NetworkServer. Destroy technique, to be able to propagate the item destruction among all customers. Finally, since we switched the Explode technique in to a Command, we have to update the ExplosionDamage script consequently. The final thing we have to do is setting the Bomb therefore the Explosion prefabs as Spawnable Prefabs into the NetworkManager. We are able to do this by incorporating them to your prefabs that are spawnable regarding the component. Right now, you can look at playing the overall game and bombs that are creating. Bombs should really be synchronized among… Read More
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